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This course combines software engineering practice for embedded systems with advanced computer architectures and memory systems. The first part considers software design principles and practices relevant to embedded software, including software architecture, concurrency, real-time operating systems, design patterns, and testing. The second part considers topics on high-performance computing, including pipelining, out of order execution, cache-memory systems, virtual memory systems, profiling, optimisation, GPUs, and quantum computing.
This course will provide students with an opportunity to develop the Graduate Attributes specified below:
Critically competent in a core academic discipline of their award
Students know and can critically evaluate and, where applicable, apply this knowledge to topics/issues within their majoring subject.
Employable, innovative and enterprising
Students will develop key skills and attributes sought by employers that can be used in a range of applications.
Globally aware
Students will comprehend the influence of global conditions on their discipline and will be competent in engaging with global and multi-cultural contexts.
ENCE361
ENCE463, ENCE462, ENEL428, ENEL429
Students must attend one activity from each section.
For further information see Electrical and Computer Engineering Head of Department
Domestic fee $1,268.00
International fee $6,238.00
* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.
For further information see Electrical and Computer Engineering .