PROD151-24S2 (C) Semester Two 2024

The Digital Product Lifecycle

15 points

Details:
Start Date: Monday, 15 July 2024
End Date: Sunday, 10 November 2024
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Sunday, 28 July 2024
  • Without academic penalty (including no fee refund): Sunday, 29 September 2024

Description

This course provides students with a holistic introduction to the core processes and principles of digital product design, from research and ideation, experiment-led prototyping, UX and UI design, through to testing, validation and customer feedback. Students will gain familiarity with the challenges faced by digital product teams in balancing user needs with technology and business constraints, and gain practical experience in solving product problems through design. Students will learn the basics of low-fidelity and high-fidelity prototyping using Figma and Web Platform technologies including CSS and JavaScript, in order to iteratively develop and test their designs for web, desktop, and mobile contexts.

Learning Outcomes

On successful completion of the course, students will be able to:
1. Identify and explain the different stages of the human-centered design process and the
vocabulary of UX design and how these concepts relate to the lifecycle of digital products.
2. Critically reflect on the different roles, practices and uses of technology in digital product
development.
3. Be able to apply the principles of mental models and information architecture to run basic
facilitated workshops, testing and feedback sessions with peers.
4. Design schematics and diagrams that represent the user journeys and task flows supported by
a product.
5. Design and develop prototypes for user interfaces that enable completion of tasks and meet
user needs within a product.
6. Give and receive constructive criticism and feedback from presenting and sharing their work
with instructors and peers.

Timetable 2024

Students must attend one activity from each section.

Lecture A
Activity Day Time Location Weeks
01 Monday 11:00 - 12:00 E16 Lecture Theatre
15 Jul - 25 Aug
9 Sep - 20 Oct
Lecture B
Activity Day Time Location Weeks
01 Tuesday 14:00 - 15:00 F3 Lecture Theatre
15 Jul - 25 Aug
9 Sep - 20 Oct
Computer Lab A
Activity Day Time Location Weeks
01 Thursday 14:00 - 16:00 Len Lye 201 Computer Lab 2
15 Jul - 25 Aug
9 Sep - 20 Oct
Tutorial A
Activity Day Time Location Weeks
01 Tuesday 08:00 - 10:00 West 214
22 Jul - 25 Aug
9 Sep - 20 Oct
Workshop A
Activity Day Time Location Weeks
01 Monday 15:00 - 17:00 West 214 (15/7-22/7)
Len Lye 101 Design Suite (29/7-19/8, 9/9-14/10)
15 Jul - 25 Aug
9 Sep - 20 Oct

Course Coordinator / Lecturer

Mark Rickerby

Course Administrator

Alison Lowery

Assessment

Assessment Due Date Percentage  Description
T3 Research Project 35% User experience design
T4 Design System Prototype 30% Interface & interaction design
T4 Product Vision Pitch 15% Product management
Reflection Notebook 10% Lab notes and activities
T3 Quiz 5% Review of lecture topics
T4 Quiz 5% Review of lecture topics

Indicative Fees

Domestic fee $1,059.00

International fee $6,000.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

For further information see School of Product Design .

All PROD151 Occurrences

  • PROD151-24S2 (C) Semester Two 2024