PROD323-26S1 (C) Semester One 2026

Game Engines and Artificial Intelligence

15 points

Details:
Start Date: Monday, 16 February 2026
End Date: Sunday, 21 June 2026
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Sunday, 1 March 2026
  • Without academic penalty (including no fee refund): Sunday, 10 May 2026

Description

In this paper, students will learn about game engine design through the use of existing engine source code. Students will extend existing functionality through the use of programming techniques. In addition, students will become comfortable designing and creating game-based artificial intelligence (AI) constructs.

Prerequisites

Timetable 2026

Students must attend one activity from each section.

Lecture A
Activity Day Time Location Weeks
01 Monday 13:00 - 15:00 Jack Erskine 340
16 Feb - 29 Mar
20 Apr - 31 May
Computer Lab A
Activity Day Time Location Weeks
01 Friday 10:00 - 13:00 Len Lye 201 Computer Lab 2
16 Feb - 29 Mar
20 Apr - 31 May
Workshop A
Activity Day Time Location Weeks
01 Friday 09:00 - 10:00 Len Lye 201 Computer Lab 2
16 Feb - 29 Mar
20 Apr - 31 May

Textbooks / Resources

Recommended Reading

De Byl, Penny; Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming ; Third edition; CRC Press, 2019.

Gregory, Jason; Game engine architecture ; Third edition; CRC Press, Taylor & Francis Group, 2018.

Millington, Ian; Artificial intelligence for games ; Elsevier ; , 2006.

Yannakakis, Georgios N. , Togelius, Julian., SpringerLink (Online service); Artificial Intelligence and Games ; Springer International Publishing : Imprint : Springer, 2018.

Indicative Fees

Domestic fee $1,058.00

International fee $5,388.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

For further information see School of Product Design on the departments and faculties page .

All PROD323 Occurrences

  • PROD323-26S1 (C) Semester One 2026