PROD622-26S2 (C) Semester Two 2026

Immersive Collaborative Play and Design

15 points

Details:
Start Date: Monday, 13 July 2026
End Date: Sunday, 8 November 2026
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Sunday, 26 July 2026
  • Without academic penalty (including no fee refund): Sunday, 27 September 2026

Description

Design thinking for immersive collaboration focusing on play and design applications in the contexts of both academic research and business. Learn and apply some aspects of Kaupapa Maori methodology, human-centred design principle, rapid prototyping and digital prototyping for an immersive interactive experience. Explore different collaborative design processes, design cycle and integrate the immersive design tools. Apply research methods relevant for validating the interaction, experience, or product design to support immersive collaboration. Mini-hackathon for an iterative process of ideation, goal setting, market research, building, product pitching.

Prerequisites

Approval of the Head of the School of Product Design

Timetable 2026

Students must attend one activity from each section.

Lecture A
Activity Day Time Location Weeks
01 Monday 15:00 - 17:00 West 214
13 Jul - 23 Aug
7 Sep - 18 Oct

Indicative Fees

Domestic fee $1,344.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

Minimum enrolments

This course will not be offered if fewer than 4 people apply to enrol.

For further information see School of Product Design on the departments and faculties page .

All PROD622 Occurrences

  • PROD622-26S2 (C) Semester Two 2026