PROD222-26S2 (C) Semester Two 2026

Gaming Project Studio 1

30 points

Details:
Start Date: Monday, 13 July 2026
End Date: Sunday, 8 November 2026
Withdrawal Dates
Last Day to withdraw from this course:
  • Without financial penalty (full fee refund): Sunday, 26 July 2026
  • Without academic penalty (including no fee refund): Sunday, 27 September 2026

Description

This course allows students to create substantial immersive experiences using techniques such as structured brainstorming, rapid prototyping (fail often, fail early), constructive critiquing, and iteration. Students will create several major works during the course, working in teams, formally presenting their ideas, and working with client constraints. Several technologies will be introduced, such as collaborative project management and tracking tools, code repositories, and presentation software.

Prerequisites

1) one of PROD101, PROD142 or SENG201; and 2) either PROD121 or PROD223

Timetable 2026

Students must attend one activity from each section.

Lecture A
Activity Day Time Location Weeks
01 Monday 15:00 - 17:00 Rehua 528
13 Jul - 23 Aug
7 Sep - 18 Oct
Lecture B
Activity Day Time Location Weeks
01 Tuesday 10:00 - 12:00 Rehua 528
13 Jul - 23 Aug
7 Sep - 18 Oct
Computer Lab A
Activity Day Time Location Weeks
01 Friday 13:00 - 17:00 Len Lye 201 Computer Lab 2 (17/7-21/8, 11/9-16/10)
Len Lye 201 Computer Lab (17/7-21/8, 11/9-16/10)
13 Jul - 23 Aug
7 Sep - 18 Oct
Tutorial A
Activity Day Time Location Weeks
01 Tuesday 15:00 - 17:00 Len Lye 201 Computer Lab 2
13 Jul - 23 Aug
7 Sep - 18 Oct
02 Tuesday 15:00 - 17:00 Len Lye 201 Computer Lab
13 Jul - 23 Aug
7 Sep - 18 Oct

Indicative Fees

Domestic fee $2,117.00

International fee $10,775.00

* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.

For further information see School of Product Design on the departments and faculties page .

All PROD222 Occurrences

  • PROD222-26S2 (C) Semester Two 2026