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This course introduces the fundamentals of mathematics, statistics, and algorithms for game development. The topics covered are an introduction to linear algebra, statistics for game balancing, and algorithms in computer games and computer graphics. The practical aspect of this course will teach the students how to apply the theoretical concepts in game development on one of the standard game engines.
PROD121, and recommended preparation: 15 points of MATH, EMTH or STAT courses
15 points of MATH, EMTH or STAT courses
Students must attend one activity from each section.
Thammathip Piumsomboon
Alison Lowery
Domestic fee $894.00
International fee $4,100.00
* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.
For further information see School of Product Design .