Use the Tab and Up, Down arrow keys to select menu items.
The Software Engineering Project Workshop gives students in-depth experience in developing software applications using modern techniques. Participants work either individually or in small groups to develop a medium-complexity application. At the end of this course they will have practised the fundamental skills required to develop software systems using modern tools, practices and development environments.
Please note this course is only available to students taking a BE(Hons) programme.SENG202 is a project-based software engineering course for the first professional year of the software engineering degree. The course builds on, applies and extends material introduced in SENG201 (software engineering processes, analysis, design, testing, object-oriented programming, etc.). The course is practice-based and is the first opportunity for students to undertake a sizeable piece of practical work that spans sufficient time to expose some of the complexities of modern software development in a controlled fashion. Participants work either individually or in small groups to develop a medium-complexity application. At the end of this course students will have practised the fundamental skills required to develop software systems using modern tools, practices and development environments.
Students who achieve a good grade in the course should be able to:Analyze product requirements and project scope, including requirements-related problemsDesign a software product using good design principlesRecognize and describe the importance of good design and the impact of design alternatives on qualityImplement high-quality code from a design using tools, environments, frameworks and existing codeImprove code quality and productivity by using software toolsApply methods and tools for parallel implementation in a teamUnderstand and apply unit testing frameworks, system tests, user tests and continuous testingApply methods for identifying and mitigating software project risksCritically reflect on own practices and performance, and practices and performance of othersUnderstand, plan and document all phases of a software development projectPresent (orally and verbally) work to peers and non-technical audiencesAnalyze and solve open technology-based problems through self-directed learning
This course will provide students with an opportunity to develop the Graduate Attributes specified below:
Critically competent in a core academic discipline of their award
Students know and can critically evaluate and, where applicable, apply this knowledge to topics/issues within their majoring subject.
SENG201 AND Approval into the BE(Hons) Software Engineering programme.
- One one-hour lecture per week: In addition to introducing material on relevant tools and techniques, lectures will also be used to introduce project tasks, manage groups, give general feedback and steer the project tasks in whole-class discussions, and as an opportunity for the groups to present their on-going work to the class, including a formal final presentation.- Two two-hour laboratories / workshops per week: Workshops will be mostly unstructured (students will work on their project and be able to ask questions to the staff), with some structured lab sessions to teach essential skills, such as source code control and development environments.Students are expected to work additional hours in their own time, either having group meetings or developing software in the laboratory. Students will be engaged in a medium-complexity software engineering project.
Matthias Galster
There will be project submissions, project presentations and a final project report.
Course Information on Learn
There are several important documents available online about departmental regulations, policies and guidelines at the following site. We expect all students to be familiar with these. Notices about this class will be posted to the class forum in the Learn system.COSC students will also be made members of a class called “CSSE Notices”, where general notices will be posted that apply to all classes (such as information about building access or job opportunities).
The Computer Science department's grading policy states that in order to pass a course you must meet two requirements:1. You must achieve an average grade of at least 50% over all assessment items.2. You must achieve an average mark of at least 45% on invigilated assessment items.If you satisfy both these criteria, your grade will be determined by the following University- wide scale for converting marks to grades: an average mark of 50% is sufficient for a C- grade, an average mark of 55% earns a C grade, 60% earns a B- grade and so forth. However if you do not satisfy both the passing criteria you will be given either a D or E grade depending on marks. Marks are sometimes scaled to achieve consistency between courses from year to year.Students may apply for special consideration if their performance in an assessment is affected by extenuating circumstances beyond their control.Applications for special consideration should be submitted via the Examinations Office website within five days of the assessment. Where an extension may be granted for an assessment, this will be decided by direct application to the Department and an application to the Examinations Office may not be required. Special consideration is not available for items worth less than 10% of the course.Students prevented by extenuating circumstances from completing the course after the final date for withdrawing, may apply for special consideration for late discontinuation of the course. Applications must be submitted to the Examinations Office within five days of the end of the main examination period for the semester.
Domestic fee $834.00
International fee $3,788.00
* All fees are inclusive of NZ GST or any equivalent overseas tax, and do not include any programme level discount or additional course-related expenses.
For further information see Computer Science and Software Engineering .